Framework 4 (Last updated: October 25, 2019)Framework 3 (Last updated: February 6, 2017)Framework 2 (Last updated: October 8, 2006)Framework (Last updated: October 8, 2006)Libraries (Last updated: September 16, 2004)Really old framework (Last updated: September 16, 2004)
Thursday, December 11, 2003 | Permalink
ASCII.zip (528 KB)
Required:Pixel shader 2.0
Vertex shader 1.1
This demo renders a scene with ASCII characters. It's done by rendering a scene normally to a low-res texture, then looking up the closest corresponding character according to the brightness at each texel. The ASCII characters are packed into a 3D texture with characters placed in slices in the depth direction, sorted by average brightness.
Quite cool, but very useless.
Should run on Radeon 9500+ and GFFX.