"The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done."
- George Carlin

Deep deferred shading demo
Monday, November 26, 2007 | Permalink

There's a new demo available for download. This time I'm presenting a technique that lets you render translucent objects with deferred shading, without resorting to using forward rendering passes.

Enjoy!

[ 12 comments | Last comment by karimjogl (2008-03-22 05:29:13) ]