"I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use."
- Galileo Galilei
My first Direct3D app. This demo shows a keyframe animated character, anyone who have played the old classic game Bubble Bobble will recognice this as one of the cute little dragons from it. I've made it in Maya and a loader for .gof files you can export from maya is included. It has 17000+ polygons.
There is also code to help the serious lack of simple glVertex() calls for simple test stuff as you have in OpenGL.