"The race is not [always] to the swift, nor the battle to the strong."
- Ecclesiastes 9:11
More pages: 1 2 3 4 5
Screenshots from GameEngine II
Saturday, June 11, 2005 | Permalink

The engine I talked about earlier is progressing fine. There's no release yet, but I thought I should tease you with some screenshots (click for larger pictures)



Name

Comment

Enter the code below



RpPRO
Sunday, June 12, 2005

That's a familiar rocket launcher.

Mickael
Sunday, June 12, 2005

Quake3 Rocket launcher

WOW ! beautiful

eXile
Sunday, June 12, 2005

Looks nice!

Which techniques do you use?

Humus
Sunday, June 12, 2005

RpPRO,
yeah, I have borrowed some stuff for now. The map is from UT2004 btw. I'll change that before release though.

eXile,
I use parallax mapping, volumetric lighting, shadow mapping, dynamic branching with stencil, self-shadowing bumpmapping etc.

Luke
Tuesday, June 14, 2005

Wow! Keep up the great work and be sure to relase more screenies soon

So you have actual gameplay and stuff as well?

Humus
Tuesday, June 14, 2005

Well, you can run around, dodge, do wall jumps and rocket jumps and stuff like that. But there's no enemies or any game as such yet.

Luke
Wednesday, June 15, 2005

Will there be any?

Humus
Thursday, June 16, 2005

Well, that's the plan anyway. But there will be some kind of demo of it to begin with.

More pages: 1 2 3 4 5