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Easter egg
Monday, April 13, 2009 | Permalink

In the spirit of the season, here's my favorite easter egg of all time.

It's also from my favorite game of all time. Yep, that's Unreal, the original from 1998.



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Friday, April 17, 2009

It was such a great game, with a very nice single player campaign too. But it came out at a bad time and was eclipsed by the second part of other more popular franchise.

Very nice software renderer too - I think it was the first one that did 32bpp with colored lightning, fog, pseudo texture-filtering (sampling jitter I think) and a few other things.

Friday, April 17, 2009

...and true volumetric fog (raytraced in realtime). AWESOME GAME!

Friday, April 17, 2009

I don't think the fog was really "raytraced". If you rasterize you can calculate its position in world space and then calculate how much of the fog volume is intersected by the line from it to the camera.

It's essentially exactly the same thing that Crytek does today.

It's funny. I also played through Unreal in the last days after a few years of not touching it. The atmosphere is very unique - even today.