"Of all the enemies to public liberty war is, perhaps, the most to be dreaded because it comprises and develops the germ of every other. War is the parent of armies; from these proceed debts and taxes … known instruments for bringing the many under the domination of the few.… No nation could preserve its freedom in the midst of continual warfare."
- James Madison

Advances in Real-Time Rendering in Games
Sunday, September 9, 2012 | Permalink

The presentations from the Advances in Real-Time Rendering in Games course are now online, including my own talk "Graphics gems for games: Findings from Avalanche Studios".

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programmer12345
Monday, November 5, 2012

Hello Emil Persson! Would love you to consider the theme of "early tests". How to implement them in OpenGL? Take a look at the diagram - http://openglinsights.com/pipeline.html. Fragment Processing. How to activate these tests? Experimenting to no good no avail. Perhaps the problem lies in the lack of support for GPU. Thank you.

royalestel
Thursday, May 9, 2013

While reading your phone wire AA article, I started thinking that for almost all applications Wu's line drawing algorithm would be a fine solution to the problem. Thoughts?