Another Metaballs2 update
Friday, October 25, 2019 | Permalink
I have update the Metaballs2 demo again. The main addition is a prepass optimization that reduces the total GPU time by about 33% with default settings, or up to 50% with the densest grid. The field() function is evaluated for the entire grid as a pre-pass, but only the sign is stored as a single bit, with 8 values in a 2x2x2 cube per pixel. This allows the storage to stay at a relatively modest 16MB for the densest grid setting of 512x512x512, and allows you to fetch multiple values with few fetches.
A number of improvements have also been done to the Framework4, most notably the PipelineCompiler has been updated to work with the latest Vulkan SDK.
Friday, October 2, 2020
We better know how crucial medicine is to treat health conditions and we are also extremely proud to be at the forefront of the online medicine industry too. We offer our customers with reliable online pharmacy services and as well as a testament for our commitment, we are regularly recognized and honored with many awards.
Wednesday, August 10, 2022
Looks like it may be time to do something stronger then the 4 digit codes for comments to prevent spam like the other comment.
maybe change the number image files to be random strings, have more then one image file for the same digit so you cant just map it one to one.
Other then that, im about to checkout the Metaballs2 demo!