"For too long, many nations, including my own, tolerated, even excused, oppression in the Middle East in the name of stability. Oppression became common, but stability never arrived. We must take a different approach. We must help the reformers of the Middle East as they work for freedom, and strive to build a community of peaceful, democratic nations."
- George W. Bush

Low-level Shader Optimization for Next-Gen and DX11
Saturday, March 29, 2014 | Permalink

Persson_LowlevelShaderOptimization.pptx (1.1 MB)
Persson_LowlevelShaderOptimization.pdf (5.3 MB)
This is the slide deck from my GDC 2014 talk titled "Low-level Shader Optimization for Next-Gen and DX11". This talk continues on my GDC 2013 talk "Low-Level Thinking in High-Level Shading Languages", showing low-level optimization tricks for DX11 level hardware, and GCN architecture in particular.