Saturday, August 8, 2009 | Permalink
Having been on vacation I'm a bit late to the party, but OpenGL 3.2 has been released and the specs are available here
I like the progress OpenGL has made lately and it looks like the API is fully recovering from the years where it was falling behind. If Khronos can keep up this pace OpenGL will remain a relevant API. I hope the people behind GLEW and GLEE get up to speed though because neither have implemented OpenGL 3.1 yet. In the past I rolled my own extension loading code, but was hoping to not have to do that and use libraries like the above. Looks like I might have to do my own in the future as well just to be able to use the latest and greatest.
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| Last comment by wxm (2016-03-25 03:18:24)