"It has been said that the great scientific disciplines are examples of giants standing on the shoulders of other giants. It has also been said that the software industry is an example of midgets standing on the toes of other midgets."
- Alan Cooper
Low-Level Thinking in High-Level Shading Languages Wednesday, April 3, 2013 | Permalink
This is the slide deck from my GDC 2013 presentation titled "Low-Level Thinking in High-Level Shading Languages". This talk highlights how low-level thinking can help you write faster shader and shows examples of how high-level constructs map to GPU hardware instructions.