"This is unbelievable; it shows that our policies withstand examination."
- Sven-Otto Littorin, party secretary of Swedish moderate party
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Query FailedAbhishek
Monday, June 1, 2020

Hello Im student

Leptitox
Tuesday, January 21, 2020

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Quinn
Tuesday, January 21, 2020

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Humus
Friday, October 25, 2019

Hi Jason!

I did some fixes in the Framework4 recently that fixed compile errors with latest Vulkan SDK. Try downloading the latest version of both the demo and the framework and I believe this should be fixed.

Jason
Wednesday, October 23, 2019

I downloaded Framework4.zip and Metaballs2.zip (both updated September 15, 2019) and the .pipeline files fail to compile with multiple errors:

MarchingCubes.pipeline(114): error : 'binding' : uniform/buffer blocks require layout(binding=X)
MarchingCubes.pipeline(114): error : 'task shaders' : required extension not requested: GL_NV_mesh_shader
CUSTOMBUILD : error : line 0: Unknown flag '--eliminate-common-uniform'. Use --help for a list of valid flags

This is using Visual Studio 2017 and happens with Debug or Release builds.

yann
Friday, October 18, 2019

Thanks for this again !

ockiller
Friday, August 30, 2019

So glad to see a new demo from you!

IMHO that's a good use case for the new task and mesh shaders. I'm eager to see how it compares to an compute path.

Nuninho1980
Tuesday, August 27, 2019

I hope to read only 1 or 2 comments (except Humus as you) in this year because GeForce RTX is too expensive - NVIDIA is shameful. GF RTX 2080 non-Ti and 2080 Ti would cost max US$600 and max US$800~US$900 respectivately for avoid shameful.

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