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Query Failed
Matthew B.
Thursday, June 4, 2009
I have to say that the game play video sold me more on this game than some of the previous trailers. This is coming from a jaded developer that has seen all the tricks used for game marketing. JC2 looks like a ton of fun! Great job all around, especially on the Obamaroll
Typpe
Wednesday, June 3, 2009
The game (JC2) looks promissing, but i hope that isn't as repetitive as the first one.
Jackis
Wednesday, June 3, 2009
Cyan??? I see only natural blue sky with white clouds! I'm watching WMV, not quicktime vid... Strange, may be, it's fixed somehow?
Humus
Tuesday, June 2, 2009
Jackis, you don't think Cyan sky as in 0:35 is somewhat unnatural?
Bright is probably not something that you'd react on, but the color shift is pretty bad IMHO. But then again, the people putting this together apparently didn't see it either.
KBZ, there's more reflected than the sky, but the terrain is quite flat there. But look at the far left. The city, well. That's a TODO I guess.
Humus
Tuesday, June 2, 2009
That cost is relatively small, unless you're shooting for tens of thousands of particles. But then again, you don't have to increase PCIe traffic at all, even if you don't use the geometry shader. In my implementation I store the offset coordinates in static constant buffers. The vertex and index buffers are larger though, but that's static GPU side data too. The per particle data I need to upload is unchanged.
KBZ
Monday, June 1, 2009
What about the part at 0:18 where nothing is reflected in the water except sky...?
Jackis
Monday, June 1, 2009
This bug with sky totally looks like bloom, eye doesn't catch it at all. I spent about 5 minutes to figure out, what do you mean )) Sky looks like sky - and that's all... After I noticed, that it's brighter, but for me, flying man is much more visible bug ))
Humus
Monday, June 1, 2009
sqrt[-1], bingo! Although I think it's more apparent in the scene right before it (0:35-0:37) where the sky color isn't quite natural and way too bright. That's the effect of clearing to the wrong color. My fault.
(Although it's of course fixed now)
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