"If Wall Street crashes, does Main Street follow? Not necessarily."
- Ben Bernanke
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Query FailedHumus
Wednesday, June 7, 2006

Probably. In my HDR demo I did L16 + DXT1 (20bpp). It would probably be possible to do L16 + 3Dc, which could produce better quality at full resolution (24bpp) or slightly better performance at half res chrominance (essentially 17bpp).

Gong
Monday, June 5, 2006

I think this method can deal with HDR, too.

Pavel Rosicky
Saturday, June 3, 2006

It works on my Ge-Force6200 with newest drivers, but I've got only 3fps :-(.

Galmok
Saturday, June 3, 2006

Looks very good. Should become the new compression standard :-)

goldberg
Wednesday, May 31, 2006

this thing's creeps!!!!!!!! nonsence!!!!!!!!! crazy!!!!!!!! go bankrupt

Jackis
Friday, May 19, 2006

Ah, well, you're right, Nitro, I've meant CPU clocking only )))

Nitro
Thursday, May 18, 2006

Why couldn't it flow with frequency? CPU is just like clock, isn't it? If I lower frequency, it will "tick" slower. And I know the function will take 1500 ticks, but only if it depends on CPU and not GPU. When it depends on GPU, it'll take less CPU ticks on lower clocked CPU, but the same time. There's only one problem that the value returned by QueryPerformanceFrequency will not change with the change of CPU frequency.

Jackis
Thursday, May 18, 2006

AFAIK, rdtsc counts ticks, and ticks can't "flow" with CPU frequency changing. If your function needs 1500 ticks for it's fininsh, then it takes 1500 ticks on all CPUs like yours one, not being depended on it's actual speed.

Correct me, if I'm wrong.

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