"September 11, 2001, already a day of immeasurable tragedy, cannot be the day liberty perished in this country."
- Judge Gerald Tjoflat
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Query FailedMesserFuerFrauSchmid
Monday, August 30, 2004

Well if its really raytraced sure it can, but it will probably painful slow

slang
Monday, August 30, 2004

Nice work, Humus!

BTW, is it possible to generate a shadow which is casted by a complex object such as teapot or something?

sqrt[-1]
Monday, August 30, 2004

Shadows don't seem to work on my 6800 - no errors or warning so a nvidia bug? Anyone else get it working on Nvidia?

Dassassin
Monday, August 30, 2004

Humus does it again. Fun for all. =)

Humus
Monday, August 30, 2004

You have to press and hold the left mouse button a sec or two, then sneak up close to the ball and release.

Da3dalus
Monday, August 30, 2004

It looks nice and all, but I can't knock the balls around! After awhile they just stop bouncing

Artem
Thursday, August 26, 2004

Humus:
Sorry, wrong topic

Artem
Thursday, August 26, 2004

Humus:
In your demo I see bad precision in shadows.
I have a similar problem, then use shadow buffer, and can't solve this problem.
Problem is disappear then I use ObjectID buffers.

Sorry my bad engligh

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