"Of all the enemies to public liberty war is, perhaps, the most to be dreaded because it comprises and develops the germ of every other. War is the parent of armies; from these proceed debts and taxes … known instruments for bringing the many under the domination of the few.… No nation could preserve its freedom in the midst of continual warfare."
- James Madison
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Query FailedNitroGL
Tuesday, February 15, 2011

Any special OS requirements on these?
They just crash on my NV30 XP laptop (GL2).

Nuninho1980
Monday, February 14, 2011

Hi! I have GTX480 w/ 266.58whql. I got min 118fps-zoom inner and 260fps-zoom outter at 1600x1200-FULL.

you should enabled vsync and MUST change to 64Hz for get pure smooth because any other vertical frequency (most LCD's at 60Hz) may get lag/micro-stutter. therefore, not to have pure smooth.

Humus
Monday, February 14, 2011

nothings: I started this project from scratch, although in my research that link was indeed one of the most important sources to get me up and running. There are other sites and blog posts worth mentioning too. I'll put together a small list of related reading tonight.

Jasper
Monday, February 14, 2011

seems I also needed to download "crinkler" in order to build properly in release mode.

http://www.crinkler.net/

downloaded, copied 'crinkler.exe' to my sln directory and renamed it to link.exe


very cool setup! I am inspired to make some tiny code now.

nothings
Monday, February 14, 2011

I assume this was your starting point, but if so you probably ought to mention it anyway (and if not maybe it'll help you get smaller):

http://www.iquilezles.org/www/material/isystem1k4k/isystem1k4k.htm

(Since he says his OpenGL shader 1K is 948 bytes, that seems suspiciously close to your initial "like 950 bytes or so".)

MaciejS
Monday, February 14, 2011

@jason: http://www.humus.name/3D/1K-Mandelbrot.zip

jason
Monday, February 14, 2011

no download link?

mondi
Sunday, February 13, 2011

Translating to OS X, it's your fault if I'm late to work tomorrow

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