"If the lessons of history teach us anything it is that nobody learns the lessons that history teaches us."
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Query FailedHumus
Friday, November 28, 2003

Black Knight,
while getting reflections from geometry directly is hard there's nothing keeping you from rendering the geometry around the water into a cubemap and use that. Should be a decent enough approximation for most cases.

davepermen
Friday, November 28, 2003

oh, damn, why haven't i noted this _BEFORE_ i went to work..

well.. tomorrow i'll test it out.. possibly.. i don't think it'll work on the gf2 here

G!ZMo
Thursday, November 27, 2003

Happy Birthday Humus!

TheBOMB
Thursday, November 27, 2003

Beautiful demo... but somehow it managed to crash my computer (windoze xp pro) .. i lost no data and i wanted to go to bed anyway.. but i wondered how it could do this.

It ran fine for a while. (i have a 9600 pro with catalyst 3.7 drivers installed)

davepermen
Wednesday, November 26, 2003

happy birthday!!! in less than a month, i'll have the 2 at the front myself, too.. you're not alone

NeoKenobi
Wednesday, November 26, 2003

Happy Birthday Humus!

Etus
Wednesday, November 26, 2003

Happy birthday!
http://demons.org.il/etus/images/bday.jpg



- Etus

Black Knight
Tuesday, November 25, 2003

WOOT really runs nice on my r9700pro.
Anyone have any idea to reflect geometry on that water not just the cubemap? O_O

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