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Query Failed
Jeremy Shopf
Thursday, October 25, 2007
Very nice. Especially enjoy the z extents testing
Humus
Thursday, October 25, 2007
No, it doesn't, because the particles never cut through the walls anyway, so there's no point. However, it would be trivial to implement.
Shader
Thursday, October 25, 2007
Unable to test this awesome looking sample ATM, but does it also illustrate soft particles in DX10?
Emrah
Wednesday, October 24, 2007
Your talent in computer games.. Awesomeness.
Emrah
Wednesday, October 24, 2007
Your talent in computer games.. Awesomeness.
sqrt[-1]
Wednesday, October 24, 2007
Great, I decide to do a deferred shading demo using your frame work, and you beat me to the punch.
(re the emails I sent you)
(Oh well, I think I have a trick or two that you have not done)
NULL_PTR
Wednesday, October 24, 2007
Very nice!
Nearly 35 fps on 2600XT (1280x1024)
marlon
Thursday, October 11, 2007
hey al parcer esta bueno pero no se porque en pc no se puiede ejecutar alguien me pudiera ayudar
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