"It is a mistake to think you can solve any major problems just with potatoes."
- Douglas Adams
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Query FailedJeremy Shopf
Thursday, October 25, 2007

Very nice. Especially enjoy the z extents testing

Humus
Thursday, October 25, 2007

No, it doesn't, because the particles never cut through the walls anyway, so there's no point. However, it would be trivial to implement.

Shader
Thursday, October 25, 2007

Unable to test this awesome looking sample ATM, but does it also illustrate soft particles in DX10?

Emrah
Wednesday, October 24, 2007

Your talent in computer games.. Awesomeness.

Emrah
Wednesday, October 24, 2007

Your talent in computer games.. Awesomeness.

sqrt[-1]
Wednesday, October 24, 2007

Great, I decide to do a deferred shading demo using your frame work, and you beat me to the punch.
(re the emails I sent you)

(Oh well, I think I have a trick or two that you have not done)

NULL_PTR
Wednesday, October 24, 2007

Very nice!
Nearly 35 fps on 2600XT (1280x1024)

marlon
Thursday, October 11, 2007

hey al parcer esta bueno pero no se porque en pc no se puiede ejecutar alguien me pudiera ayudar

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