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Query Failed
Teknicida
Wednesday, January 29, 2003
Changing line 129 in Framework/Linux/OpenGLApp.h to "virtual void setViewport(int cx, int cy);" fixes the problem.
At last, thanks for a nice demo!

Teknicida
Tuesday, January 28, 2003
It seems like the problem is in you framework, the function "setViewport" that sets the "area" variable is never called.
If i manualy sets "area" the coronas work just fine.
tim
Tuesday, January 28, 2003
black text on dark blue is quite unreadable.
Anonymous
Tuesday, January 28, 2003
Can you make it select the software renderer?
thanks
Teknicida
Tuesday, January 28, 2003
The z-fighting is gone but the coronas are still not soft.
Humus
Tuesday, January 28, 2003
Not idea why coronas wasn't soft, but I think I figured the z-fighting out. I use several passes, of which the last one doesn't use a vertex program. So I need to use a position invariant vertex program. I have updated the app now, see if it works better.
Teknicida
Tuesday, January 28, 2003
The demo didn't run very well on my linux box.
Z fighting all over the model and the coronas wasn't soft.
look at http://teknicida.molik.org/humus.jpg for a screen shot.
Gentoo 1.4_rc2, GF4Ti4200, 4191.
Humus
Tuesday, January 28, 2003
There's information on top of the page with all the demos how to get OpenAL. It's for the audio.
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