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Query Failed
Humus
Monday, March 24, 2003
It's an extension that does what GL_ATI_vertex_array_object and GL_NV_vertex_array_range does, but in a vendor independent manner. It lets you store vertex array in onboard memory, which amounts to large performance increases if the polygon count is high.
Magnus B
Sunday, March 23, 2003
L�ter sweet h�rredu!!! du f�r bju p� n�ra bilder!!! h�lsa petra � david fr�n m�g!!!
ha det flott
newbie
Sunday, March 23, 2003
what does it do, and how can it be used?
ta!
NeoKenobi
Saturday, March 22, 2003
It's great you are having a nice time at ATI.
BTW. That Chimp demo ATI released is really beautifull! (and it runs fine on a 9700 pro too)
PK
Tuesday, March 18, 2003
The Ottawa/Montreal area is supposed to be absolutely beautiful. That's where I would love to go! Have a great time in Niagara Falls.
NitroGL
Tuesday, March 18, 2003
Tell the driver peeps to hurry up then!
kent
Thursday, March 13, 2003
japan
nf1n1ty
Sunday, March 9, 2003
damn...some time away and not watching your site and then "boom"...you're at ATI
...i always knew you're damn good!!!
good luck there
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