More pages: 1 ...
11 ...
21 ...
31 ...
41 ...
51 ...
53 54 55 56 57 58
59 60 61 62 63 ...
71 ...
81 ...
91 ...
101 ...
111 ...
121 ...
131 ...
141 ...
151 ...
161 ...
171 ...
181 ...
191 ...
201 ...
211 ...
221 ...
231 ...
241 ...
251 ...
261 ...
271 ...
281 ...
291 ...
301 ...
311 ...
321 ...
331 ...
341 ...
351 ...
361 ...
365
Query Failed
Marek Olsak
Thursday, August 5, 2010
The following article explains how to turn most virtual function calls into inline ones and still have the same level of abstration. It's an example that virtual functions may have nearly no impact on performance when used wisely.
See here:
http://www.gamedev.net/reference/articles/article2763.asp
Nuninho1980
Wednesday, August 4, 2010
GPU w/ CUDA(compute) is much, much faster than CPU. therefore, I like too GPU and high-end videocard. I buy new GeForce 2 GTX480's...
CPU will dead. :P
Overlord
Sunday, August 1, 2010
While off-line shader compilation is nice i but i feel that extensions like EXT_shader_image_load_store and ARB_viewport_array is much more interesting and i would like to experiment some with them, if only i had a Fermi card.
Axel
Saturday, July 31, 2010
Apparently you can only precompile for *a specific* driver. There is still no standard bytecode.
fmoreira
Friday, July 30, 2010
and it finally supports offline shader compilation
http://www.geeks3d.com/20100727/opengl-4-1-allows-the-use-of-binary-shaders/
Aras Pranckevicius
Friday, July 30, 2010
Too bad some platforms (I'm looking at you, OS X) are still stuck with GL 2.1
But yeah, after GL3.0 fiasco I was pleasantly surprised by the further releases. Quickly executed steps in the right direction. Still no core re-architecting of sometimes ancient concepts, but at least a feature parity with D3D
Josef
Wednesday, July 28, 2010
Jojo.. Det var ju en del bilder p� Jenny...
mark
Wednesday, July 28, 2010
is Flora single? (rofl)
NerdRus!
More pages: 1 ...
11 ...
21 ...
31 ...
41 ...
51 ...
53 54 55 56 57 58
59 60 61 62 63 ...
71 ...
81 ...
91 ...
101 ...
111 ...
121 ...
131 ...
141 ...
151 ...
161 ...
171 ...
181 ...
191 ...
201 ...
211 ...
221 ...
231 ...
241 ...
251 ...
261 ...
271 ...
281 ...
291 ...
301 ...
311 ...
321 ...
331 ...
341 ...
351 ...
361 ...
365