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Query Failed
Humus
Thursday, May 7, 2009
No, that was actually for work. I don't know what you mean with "outdated black-white crap", are you talking about old bitmap Windows cursors? Because Windows support 32bit cursors with an alpha channel and everything since WinXP. So the standard cursor can look just as good as any rendered texture cursor. The problem with rendering the cursor yourself is that you get a few frames of input lag, unlike the Windows cursor which is updated and current on every refresh, regardless of framerate or number of buffered frames. If you have vsync enabled or low framerate the cursor can easily feel sluggish if you render it yourself.
glReality
Thursday, May 7, 2009
I mean winapi is designed with a good bit of sense. Really.
Humus, If you are doing that feature for your framework, I think you just wasting time on that old outdated black-white crap. Its up to you, but in simular cases I'd rather prefer texture-based custom cursor rendered by you rendering api.
Zerf
Thursday, May 7, 2009
How is that "not as terrible as it looks"?
glReality
Thursday, May 7, 2009
Hi. Its really not as terrible as it looks
Try:
while (ShowCursor (FALSE) >= 0);
Michael
Thursday, May 7, 2009
you can get Hotspot Shield runnning under x64. see: http://www.how-to-hide-ip.info/2009/03/18/how-to-run-hotspot-shield-on-vista-64-bit/
Humus
Monday, May 4, 2009
They show it late at night here too, but usually too late for me to watch it, and at different times every night just to make it more inconvenient, plus that it's last week's episodes. They put out a statement saying this was by request of licensors, but if they allow it through to Australia despite someone licensing it there that sounds a bit fishy.
In any case, with Hotspot Shield I'm able to watch it anyway. It doesn't seem to work on Vista 64bit though, so I have to use my laptop.
sqrt[-1]
Sunday, May 3, 2009
Well, it seems that The Daily Show is still available for me (Australia)
Perhaps because some stations here show it late at night?
Warshade
Saturday, May 2, 2009
The best analysis of the problem I've read so far, thanks for writing it down. Some aspects that might be worth considering aswell:
"crackers", the people who break copy protection, don't do it for profit. They do it for the challenge. This is a very important thing to realize that crackers are not into booty, in fact they are more like modern Robin Hood. Take from the rich to help the poor. Most people will find this a very noble concept and as long as there copy protections there will be crackers.
Only a minority of companies does demo and trial versions these days. Instead, they hire other companies to render CG teasers for their games, which in no way reflect the quality of the game they're promoting. (Customer feels cheated and has less of a problem cheating the company in return)
Yes this was already mentioned, but cannot stress it enough: Assuming 1000 illegal downloads equals a loss of 1000 sales is just stupid. A good number of people collects software/mp3 like "oldschool" people collect rocks, stamps, coins, perfume bottles, etc.
Another good chunk of the pirates are not of legal age to purchase the product in a shop. This is imho the biggest issue with piracy, because it gives minors an access point to M rated material.
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