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Query Failed
eXile
Tuesday, June 21, 2005
Same Problem here
StillSleepy
Monday, June 20, 2005
Zzz....Oh, there we go. Hey Humus, you did pretty good with the physical models in your fabric demos. Are you including any type of physmodels in the game engine? Rigid ragdolling, similar fabric effects, etc?
Headfire
Monday, June 20, 2005
Hello Humus
Mouse disapears after the 2.start?
1.start of the tool, all is ok, tool is running in window-mode
2.start, tool is starting fullscreen, but I have no mouse...
How can I start allways in window-mode, have you registry-entries?
I work on a P4, Radeon 9600 5.3 catalyst driver
Thanks for help
paronator
Sunday, June 19, 2005
geii1.jpg very nice. giveme binares ?

Humus
Saturday, June 18, 2005
As it is now I'm using shadow mapping on everything. However, I'm thinking about using lightmaps for static lights. It should be slightly faster and of course I get soft shadows for free. I'll still need the shadow map for the static lights too though for characters going in and out of the light volume that needs to get shadows on them, but that's a static shadowmap anyway, so that doesn't cost much except for a bit of memory.
UDHA
Saturday, June 18, 2005
sweet, I can't wait to see what you manage to fit into this engine!
tEd
Saturday, June 18, 2005
Are you gonna use shadow mapping for everything including characters?
Is the engine d3d or opengl?
Looking forward to a demo of this

Sleepy
Saturday, June 18, 2005
Well, I'd like to see how it turns out. Good luck in this.
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