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Query Failed
eXile
Monday, July 2, 2007
Thats strange ... normally nVidia doesn't build crap :P
dpoon
Monday, July 2, 2007
I can confirm the Nvidia GS problem. Ran the AMD DX10 samples on a HD 2900 XT and got around 20-40 fps. Ran same samples on a 8800 GTS and got maybe 1.5 fps. Both systems are almost identical in specs except for the graphics card. All the latest drivers, updates etc. were used.
Humus
Sunday, July 1, 2007
Greg, only Nvidia would know for sure, but from our testing it appears to be the G80 architecture. I don't think improved drivers will be able to salvage it.
fellix, we'll see. It's not finalized yet, so it's not something I can start working on right now, but eventually I guess I'll do something with it.
fellix
Sunday, July 1, 2007
G80 is not only slow in GS but, more or less, in the trivial vertex processing. Large batch size to blame, at most...
Humus, any remote intentions of yours, to utilize the HW Tessellator in some cool demo, probably an OGL code?
Greg
Friday, June 29, 2007
you say 8800 is slow at GS
is it a hardware issue or something more related to the drivers and compiler ?
Humus
Thursday, June 28, 2007
Geometry Shader
rico_t
Thursday, June 28, 2007
What's GS?
Humus
Thursday, June 28, 2007
Nah, that's because the 8800 is incredibly slow on the GS.
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