"America did not win the Cold War by mistreating or killing communists."
- David Ochmanek & Lowell Schwartz
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Query Faileddavepermen
Friday, February 6, 2004

nice

UDHA
Friday, February 6, 2004

I was amazed by this demo, the first one that is, and this one too, the material was a bit too elastic before.

What is the gravity effect on this? it looks linear, shouldn't it accellerate the longer it stay in free-fall? I'd love to see how that looks. could it be an option in the menu?

Daedalus
Thursday, February 5, 2004

Nice

Humus
Wednesday, February 4, 2004

You're talking rubbish.

Nah, but actually, I have tried the back faces technique many time, and I did with this demo too, but I have never had any success. The artifacts have typically been much worse with this than the standard approach.

blob
Tuesday, February 3, 2004

"Because it creates leaks where a back facing surfaces meets a front facing surface. So you'd get small lit areas behind the pillars that should be in shadow"

If you use back faces, you can still apply an offset. This takes the shadow 'into' the geometry, between back and front faces, which doesn't matter most of the time, and gets rid of the light leak. The offset can be smaller so you may get less artifacts.

Or am I talking rubbish


Omar(omk@aaw1.com)
Tuesday, February 3, 2004

I always visit ur site for update i wander if u can make a demo where u can integrate most of the techs u used before & keep on the good job and thak u for theses demos0)

JJQ
Sunday, February 1, 2004

for example, the soft or hard material, material's
spring

Humus
Saturday, January 31, 2004

Moridin,
the framework can be downloaded from the top of the demo page.

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