"If con is the opposite of pro, is congress the opposite of progress?"
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Query FailedByOrms
Wednesday, October 22, 2008

sounds and looks very interesting. since i ain't got directX 10.1, i cannot test it. but so far, you've done a good job, with you exhibitions about directX 10 and 10.1. keep it up

-ByOrms-

y
Tuesday, October 14, 2008

I agree with Mr.

Mr
Monday, October 6, 2008

Your sister's hot.

Groovounet
Monday, September 29, 2008

So nice picture, the first one with the bee!

wow gold
Monday, September 22, 2008

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BrazilRS
Wednesday, September 10, 2008

ARE YOU KNOW WHY THE SITE DELPHI3D IS OVER???
YOUR SITE IS VERY GOOD!!

Jan
Sunday, September 7, 2008

Hi Humus

I've got a problem reproducing your implementation. I posted in the OpenGL forum, but no one else seems to have an idea, what i could be doing wrong, maybe you could take a look at it:

http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Main=47847&Number=245076#Post245076

Thanks,
Jan.

David
Friday, September 5, 2008

Hello Humus,
Your cubemap textures are really wonderful. I wonder how you create them : do you use any special equipment (except a digital camera) ? Do you use a fish-eye lens ? Do you use a tripod ? Is HDRShop a software you're using ?
I've tried to create cubemap textures by first taking photos and creating a panoramic picture (with Autostitch, or Hugin), and then trying to convert it to a cubemap vertical cross texture, but it does not give a satisfying result (everything is distorded).
I've done some research on Google to find good documents, but I didn't find anything interesting. Maybe have you some links ?

Sincerely

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