"Liberty means responsibility. That is why most men dread it."
- George Bernard Shaw
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Query Faileddigital camera
Tuesday, March 14, 2006

camera

tEd
Tuesday, March 14, 2006

from r9500 upwards

Gong
Monday, March 13, 2006

Can X850XT support R2VB?

tEd
Monday, March 13, 2006

I can't wait to see some more samples what can be done with R2VB.

cough SDK cough

overlord
Monday, March 13, 2006

There is no direct connection between VBO and PBO exept that their data can be used for both.
And while you could use a PBO as a VBO, there is no way of controlling that the output is in the right order, allso, you are limited by one vertic per pixel and because pixels are run in paralell, it's hard to know wich vertic you should write where.

what is needed is something like R2VB, but in addition a ability to read from a VBO(or any type of buffer) as well.

It will come, just wait and see.

JBristow
Sunday, March 12, 2006

What about using PBO and VBO? I was under the impression this is how you do "render-to-vertexbuffer" in GL.

Humus
Sunday, March 12, 2006

asad, download the latest version of both the demo and the framework and it should work.

Humus
Sunday, March 12, 2006

The BSP is only used for collision detection and for the visibility precomputations. It's not part of any rendering code. But basically what you said is right, if all rays intersect any triangle in the BSP, then the cube is invisible, otherwise it's visible.

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