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Query Failed
Keleman
Tuesday, September 20, 2005
Hi Humus,
I can't compile this HDR demo. I'm using VS .NET 2003. Are there some files missing in framework3 package? There are no TexturePacker.h etc. When I try using framework2 versions compiler gives big list of different errors like these:
d:\Hdr\App.cpp(20): error C2039: 'plane' : is not a member of 'BTri'
d:\Hdr\App.cpp(20): error C2228: left of '.xyz' must have class/struct/union type
Matt Zamborsky
Sunday, September 18, 2005
I rewrited the demo myself, to run on GF FX hardware. Very impressive, but i suggest you humus to use in convert shader something like this:
vec3 SupressLDR(half3 val)
{
if(val.r > 0.0 || val.g > 1.0 || val.b > 1.0) return val;
else return half3(0.0,0.0,0.0);
}
and then use this function on "base" value. So that it doesnt look so blured

.
Another thing is that I am using 80.40 drivers and there is a problem with specifing the shadersource string(using 4 strings with saturate and lerp method), ofcourse its likely a bug in NV driver.
And just one more thing. When I compiled the sources I get error, that configDialog is NULL, so I called loadConfig() before the line with error and all's ok then.
Jackis
Friday, September 16, 2005
to Matt Zamborsky:

Okey, all the benefits are yours now ))))))))
Matt Zamborsky
Thursday, September 15, 2005
to Jackis: Sorry I posted this bug about 10 day before you

Stefan L
Thursday, September 15, 2005
Works fine on my 6600GT too, HDR is not my cup of tea though

But nice work as always

Jackis
Wednesday, September 14, 2005
SkyFire
Yeah, my name there... )))) that's what I was dreaming about whole my life ))))))))
Sure, I've already send them bug report, but I don't think they react so quickly, unfortunately...
SkyFire
Tuesday, September 13, 2005
Hey Jackis, send NVidia a quick email about that bug. They'll fix it in the next drivers and maybe even add your name to the "Fixed Bugs" part of the readme

RpPRO
Tuesday, September 13, 2005
Jackis, you are right.
Nice find! So it works for me now, too.
Strange nvidia bug.
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