"You don't need drugs to change reality, all you need is to redefine the inner product."
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Query FailedjiMMy
Tuesday, August 16, 2005

Very dark & lack contrast with latest driver & geforce 5200 but rendered correctly. Do other geforce models (6xxx) suffered this bug?

algeeba
Thursday, August 11, 2005

Never mind. I used the latest files and now everything looks fine. Either that or restarting the computer fixed it. Either way, nice work humus. Much better quality.

algeeba
Wednesday, August 10, 2005

Ok, finally got it to work in HL2 when in Rage3D Discussion it was mentioned that DXOverride was not working correctly with ATI Tray Tools when OSD was enabled. I disabled it and HL2 started fine. Only problem now is that fences will turn opaque when looking at them. Any ideas?

tEd
Monday, August 8, 2005

Humus,

Is there anything you may add to the tool to improve quality/compatability?

I played around with it with many different games and the most obvious things i see now and then that it makes some object less opaque and having these dither patterns which often look a bit ugly. Strange that on some other objects mainly fences/grilles it looks perfect even if you go very close not dithering at all. I think you already said that you can't do anything about this but i don't know maybe there is something you can do.

Overall i must say it improves quality alot even though sometimes you have to live with dither artifacts here and there. Especially in games with alot of alpha test trees (boiling point,mohaa) the reduced shimmering is massive.

tEd
Sunday, August 7, 2005

boiling point doesn't crash anymore with new .dll

thumbs up

r420
Thursday, August 4, 2005

thx for updating this tools. I am very satisfied with the new version. I hope update will continue


algeeba
Thursday, August 4, 2005

I'm having the same problem as BJorn but in W2K service pack 2. I'll put the files where the HL2 executable is. Steam will launch and when I launch the HL2 executable I'll get an hourglass for a couple of seconds and then nothing. Help.

6600GT
Thursday, August 4, 2005

Please, make for NVIDIA Geforce 6600GT

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