"Liberty is always dangerous, but it is the safest thing we have."
- Harry Emerson Fosdick
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Query FailedAnonymous
Thursday, April 8, 2004

and it was in response to this

Humus
Monday, March 29, 2004 - 22:04

I'll of course play with 3.0 shaders whenever I get any hardware that supports it. Don't think that will be on an nVidia card though.

Anonymous
Thursday, April 8, 2004

agh, i posted it to wrong thread...

Anonymous
Thursday, April 8, 2004

Humus, care to explain why not to work on nvidia cards such as nv40 in future too?

However crappy corporate policies Nvidia PR has, they should not be enough reason to override enthusiasm for technical engineering, never! Shader model 3 is full of possibilities and I wouldn't suggest waiting until R500... (assuming of course R420 does not support sm3 and PowerVR doesn't surprise us pants down (Beginning to wonder whether you got some inside info here that you almost slipped between the lines)

On the other hand I know I would hate not being able to run those demos on my r300

Your call!

Mendel
Thursday, April 8, 2004

Just add heat haze effect and I'll go get my sausages

Gavin
Wednesday, April 7, 2004

Well, I wish I could run it, but it seems that the majority of the things on this site will not run even on a GF4ti4600 ... and as a student I can't afford to buy a newer card just yet :'(


However... far be it from me to go demanding more compatability, so I will instead suggest this for your next effect.

A realistic dynamic sky. (You know what I mean, skydome for the colour of the sky, but it can be changed relative to the position of the sun to allow for red haze at dawn/dusk and black sky at night. A sky-plane that holds a render target texture that can be affected with different levels of perlin noise for cloud generation, and tracing through imaginary voxels on the 2d texture so that you can shade the clouds appropriately etc etc).

I've seen it done before, but your graphic effects are the most impressive I've ever seen yet, so I'd love to see what results you could get!

(Also, if you could do it in Direct3D that'd be an awesome learning tool!)

Just an idea... thanks if you do

*goes to earn some money to buy a better graphics card to view your demo's with*

no1
Monday, April 5, 2004

This is a really GREAT demo, Humus! Your site is a really great resource. There doesn't seem to be many other programmers on the net writing good demos with the latest technologies and releasing the source code. Thanks for posting all of your work and research for everyone to learn from! BTW, the new nvidia drivers version 56.72 now draw the fire correctly. (Of course, you still have to enable the OpenGL shading language with the registry setting...)

Gego
Sunday, April 4, 2004

U cud make a 3D game. like a MP game or somthing.
that wod be a good ide
(du han v�ll g�ra ett 3d spel. so ett MP spel eller n�got.
det skulle vara en bra ide

Patrick
Sunday, April 4, 2004

Hello! Just wanted to say I spent 2 weeks in Lulea a year and a half ago, I was living in apartments next to the Lulea Tekniska Universitet (pardon my spelling) with my brother. Go Sweden! I was amazed that I could rollerblade outside at 1 PM and still see the setting sun!

Great site, doing some openGL myself, really good info on your site!

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