"An appeaser feeds the crocodile in the hope that it will eat him last."
- Winston Churchill
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Query FailedEnrico
Tuesday, June 20, 2006

Hey, please translate it :-(

Es pats
Tuesday, June 20, 2006

Yes, we all know Swedish .....

Tommy
Sunday, June 18, 2006

Thx for explanation

Humus
Saturday, June 17, 2006

I've uploaded a version that allows it to run on all PS2.0 cards. It will use DXT1/DXT5 which looks worse than ATI1N/ATI2N but better than plain DXT1. On X1K cards you can use both DXT and 3Dc modes.

Twixn
Saturday, June 17, 2006

Well, not exactly.

They all degrade quality in order to
decrease the size of the image.

The difference between them is the quality/size
ratio, and different types of tricks used to make
the degraded quality less visible.

-Twixn-

Tommy
Saturday, June 17, 2006

So if i understand correctly , the quality of the texture stays the same, but less bits are used to store the data (in DXT1, YCbCr ...) Very cool

uint32
Wednesday, June 14, 2006

Can you write an ATI 9600 compatible version?
It's possible?

Thanks.

M�a
Wednesday, June 14, 2006

Dne�ek je na piču

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