"If an exchange between two parties is voluntary, it will not take place
unless both believe they will benefit from it. Most economic fallacies
derive from the neglect of this simple insight, from the tendency to assume
that there is a fixed pie, that one party can gain only at the expense of
another."
- Milton Friedman
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Query Failedoverlord
Tuesday, June 13, 2006

it's ATI only, for now that is.

nuninho1980
Monday, June 12, 2006

I run but black. :S I have geforce 6800 ultra 256mb agp.

Gong
Thursday, June 8, 2006

I transform the RGB to {log2(Y), 0.114 * B / Y, 0.229 * R / Y}. logY is stored in L16, B & R are stored in XRGB8 or GR16. It gets 24bpp with good quality.

Humus
Wednesday, June 7, 2006

Probably. In my HDR demo I did L16 + DXT1 (20bpp). It would probably be possible to do L16 + 3Dc, which could produce better quality at full resolution (24bpp) or slightly better performance at half res chrominance (essentially 17bpp).

Gong
Monday, June 5, 2006

I think this method can deal with HDR, too.

Pavel Rosicky
Saturday, June 3, 2006

It works on my Ge-Force6200 with newest drivers, but I've got only 3fps :-(.

Galmok
Saturday, June 3, 2006

Looks very good. Should become the new compression standard :-)

goldberg
Wednesday, May 31, 2006

this thing's creeps!!!!!!!! nonsence!!!!!!!!! crazy!!!!!!!! go bankrupt

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