"Never ruin an apology with an excuse."
- Kimberly Johnson
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Query Failedyosh64
Wednesday, January 14, 2009

Pretty cool, although I think some websites actually use words for varification now days, hehe.

I remember I started receiving spam in the comments of my website, so I had to put together a system for people to write a random number to prevent it, the internet is just crazy now days, hehe.

yosh64
Wednesday, January 14, 2009

Just don't go by the convention to limit lines to 85 characters (I think that was it), which I think was so your code appears correctly in a terminal, we had todo this at uni in our assignments, and was quite a pain, hehe.

Hmm, well do this if ya want, but I'm not a fan, hehe.

Also, I actually prefer to have curly brackets { on the same line, and not on a new line. Hmm, although originally I used to always put them on a new line, at least for functions and classes, but I just think it's a waste of space now days, hehe.

Ohh, I've seen some people go even further than using an m_ prefix for member variables, that is they have a prefix for each data type, alike m_bWhatever for boolean, m_vWhatever for a vector and so on.

Hmm, a friend of mine doesn't like any of this prefix stuff, and I think when they have a function with a parameter/variable named the same as a member of the class then I think they add an underscore _ to the function parameter/variable name.

Anyhows that's enough rambling from me, hehe.

orange
Monday, January 12, 2009

I look forward to Framework4, OpenGL3 renderer, as well as pleasure to learn from you to make proper use of const

Seth
Saturday, January 10, 2009

Unordered access views rock!

Gr�gory
Friday, January 9, 2009

i can't wait to have a look at a new demo using framework4

Gr�gory
Friday, January 9, 2009

thank you!
your website is a true gem

Jay
Thursday, January 8, 2009

The industry doesn't always know what it's talking about wrt coding conventions. At least you'll only be arguing with yourself :-)

Stoepsel
Wednesday, January 7, 2009

It's a pity I never had a chance to see either one down here in Germany�
I'd love to implement Northern Light or PSCs in my renderer, but I never implement effects without actually having seen them in reality.
However, seems like it's at the time to implement snow now

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