"The survival of liberty in our land increasingly depends on the success of liberty in other lands. The best hope for peace in our world is the expansion of freedom in all the world."
- George W. Bush
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Query Failedduhroach
Tuesday, April 13, 2004

Spherical Harmonics are hip, but not really difficult (once you get past the math barrier)
Simplistic Irradiance transfer can be done in a day or so. A PRT solution can be done within a weekend.

Now, if you can find a PRT solution to animated models, that, i'd like to see.

Anonymous
Tuesday, April 13, 2004

dp

Minimum requirements for GLSL - R9500Pro.


diego
Monday, April 12, 2004

I had visited, but hadn't commented. But, two Diegos in one day...impressive!

dp
Monday, April 12, 2004

offtopic.

can anyone tell me what to buy? the cheapest ati firegl (with glslang support) or a relatively new radeon card (with about the same price)? i plan buying an opteron.

thanks a lot.

dp
Monday, April 12, 2004

hi, anything you do would be nice. however, i would like to suggest realistic water effect (without bitmapped caustics, with reflexions/refractions, etc).
anyways, anything about softshadows would be excellent too, there is a paper of tomas moller in his page and it is quite impressive.


Godhand
Monday, April 12, 2004

A realtime SH-lightning demo would be cool ... perhaps with radiance neighborhood-transfer.

Nice demo Humus!

wannabe developer
Sunday, April 11, 2004

my first time on site n i like it


Anonymous
Sunday, April 11, 2004

Ah so you're going to work for ati. Well that counts as a valid excuse, ok :=)

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