"I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use."
- Galileo Galilei
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Query FailedMachineGOD
Thursday, April 8, 2004

I'd love to see you do something like an outdoor scene that shows off some nice graphical effects that you have shown off in your pervious demos. You could even incorporate the sky that Gavin was talking about. And of course have some grass (tall and short) that waves in the "wind" along with trees that do the same. Maybe even have a cabin that you can enter. I'd really just like to see you begin to tackle more complex scenes. Don't get me wrong, you have done some pretty complex effects and what not, and I love everything you have done so far, I learn a lot from your demos. But, it would be nice to see scenes that are complex as in multiple things are going on (collision detection, multiple areas/effects, culling, etc, etc). Use your imaginagtion. It would just be cool to see things along those lines. And do it in OpenGL. Nah just kidding you can do it in either one, but I myself prefer OpenGL. Anyways, kudos to your skills.

AMRAAM
Thursday, April 8, 2004

I'd like to see your real-time soft shadow demo, too.

duhroach
Thursday, April 8, 2004

I'd like to see what you come up with for realtime soft shadows

Anonymous
Thursday, April 8, 2004

and it was in response to this

Humus
Monday, March 29, 2004 - 22:04

I'll of course play with 3.0 shaders whenever I get any hardware that supports it. Don't think that will be on an nVidia card though.

Anonymous
Thursday, April 8, 2004

agh, i posted it to wrong thread...

Anonymous
Thursday, April 8, 2004

Humus, care to explain why not to work on nvidia cards such as nv40 in future too?

However crappy corporate policies Nvidia PR has, they should not be enough reason to override enthusiasm for technical engineering, never! Shader model 3 is full of possibilities and I wouldn't suggest waiting until R500... (assuming of course R420 does not support sm3 and PowerVR doesn't surprise us pants down (Beginning to wonder whether you got some inside info here that you almost slipped between the lines)

On the other hand I know I would hate not being able to run those demos on my r300

Your call!

Mendel
Thursday, April 8, 2004

Just add heat haze effect and I'll go get my sausages

Gavin
Wednesday, April 7, 2004

Well, I wish I could run it, but it seems that the majority of the things on this site will not run even on a GF4ti4600 ... and as a student I can't afford to buy a newer card just yet :'(


However... far be it from me to go demanding more compatability, so I will instead suggest this for your next effect.

A realistic dynamic sky. (You know what I mean, skydome for the colour of the sky, but it can be changed relative to the position of the sun to allow for red haze at dawn/dusk and black sky at night. A sky-plane that holds a render target texture that can be affected with different levels of perlin noise for cloud generation, and tracing through imaginary voxels on the 2d texture so that you can shade the clouds appropriately etc etc).

I've seen it done before, but your graphic effects are the most impressive I've ever seen yet, so I'd love to see what results you could get!

(Also, if you could do it in Direct3D that'd be an awesome learning tool!)

Just an idea... thanks if you do

*goes to earn some money to buy a better graphics card to view your demo's with*

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