"Never measure the height of a mountain until you have reached the top. Then you will see how low it was."
- Dag Hammarskjöld
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Query FailedG
Friday, February 20, 2004

Very Nice

Me
Thursday, February 19, 2004

Do you have any feelings for or apposed to about working for Nvidia?

Please take note I have only today found this site dont know any history..



UDHA
Sunday, February 15, 2004

can it be sped up then? or can the gui give us a time control etc?

Protya
Tuesday, February 10, 2004

Russian language not supported

Prota
Tuesday, February 10, 2004

У меня не идет
и требует расширений:

GL_ARB_fragment_shader/vertex

А это отличается от GL_FRAGMENT_SHADER_ARB ?

Humus
Monday, February 9, 2004

Varf�r skulle inte en svensk kunna g�ra s�nt h�r?

Neo
Sunday, February 8, 2004

Ojojoj... har sett alla dina verk nu... trodde inte en svensk kunde g�ra n�t s�nt h�r...

Mycket snyggt! Du borde g�ra spel!

Humus
Sunday, February 8, 2004

It's quadratic like in real life. But as in real life, there's also friction, which slows down acceleration.

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